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The Vile Vendor: questions

Description

Use a vending machine to get a vile-flavoured drink such as cabbage, smelly sock, or rusty nail. The machine serves a can of drink randomly from four slots. Work out the likelihood of getting each flavour. Then choose a matching probability word: impossible, unlikely, equal, likely, or certain. Move on to filling the slots with drink flavours to match the given likelihood statements. This learning object is one in a series of three activities.

Key learning objectives

  • Students match probability situations with everyday chance words.
  • Students explore the tension between theoretical probability and randomness.
  • Students construct situations to match probability scenarios.

 

Educational value

  • Explores the language of probability by encouraging students to answer a series of questions about the likelihood of a particular event.
  • Provides a printable activity that relates the language of chance to introductory concepts of probability.


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